home *** CD-ROM | disk | FTP | other *** search
/ The 3D Gamemaker / The 3D Gamemaker.iso / data1.cab / FastObjects / Objects / 06Jungle / 4Enemy / Sad_Worm / model.dat next >
Encoding:
Text File  |  2003-02-03  |  595 b   |  27 lines

  1. ; WORM Model Settings
  2. playercollisiontype=1
  3. playerraised#=0.0
  4. playerspeed#=50
  5. playertype=2
  6. playerlegs(0)=11
  7. playerlegs(1)=2
  8. playerlegs(2)=3
  9. playerlegs(3)=4
  10. playerlegs(4)=5
  11. playerlegs(5)=6
  12. playerlegs(6)=7
  13. playerlegs(7)=8
  14. playerlegs(8)=9
  15. playerlegs(9)=10
  16. playerlegs(10)=11
  17. playerlegs(11)=12
  18. playerwings(0)=0
  19. playerheads(0)=0
  20. playeranimates=1
  21. playerrollanims=0
  22. playerheighttopelvis#=7
  23. ; General Sounds
  24. playersndappear$="Sounds\Default\Appear\Enemy.wav"
  25. playersnddisappear$="Sounds\Default\Disappear\Strawberry.wav"
  26. playersndshoot$="Sounds\Default\Shooting\SmallLaser.wav"
  27.